Curriculum Vitaes

Ishibashi Naoki

  (石橋 直樹)

Profile Information

Affiliation
Faculty of Data Science, Department of Data Science, Musashino University
Degree
博士(政策・メディア)(Sep, 2004, 慶應義塾大学)

J-GLOBAL ID
200901077997411324
researchmap Member ID
5000066394

Papers

 17
  • Hitoshi Kumagai, Naoki Ishibashi, Yasushi Kiyoki
    Frontiers in Artificial Intelligence and Applications, 115-132, Jan 16, 2024  Peer-reviewed
    In this paper, we proposed a new workplace data model and its calculation method. The method was designed to calculate appropriate workplace according to the intents (activities) and situations of a worker. The data model was designed as a semantic space with three knowledge bases: ‘Activity-affecting’, ‘Place-determining’, and ‘Activity and Place’. Experiments were conducted to show the different results depending on activities and the contexts of the workplace and presented the feasibility of the proposed data model and calculation method.
  • Yosuke Tsuchiya, Naoki Ishibashi
    Information Modelling and Knowledge Bases XXXV, 133-144, Jan 16, 2024  Peer-reviewed
    In this paper, an implementation method of GACA, Global Art Collection Archive, is proposed. Each museum maintains their own archives of art collections. GACA dynamically integrate those collection data of artworks in each museum archive and provide them with REST API. GACA works as a integrated data platform for various kinds of viewing environment of artworks such as virtual reality, physical exhibitions, smartphone applications and so on. It allows users not only to view artworks, but also to experience the creativity of artworks through seeing, feeling, and knowing them, inspiring a new era of creation.
  • Naoki Ishibashi, Tsukasa Fukuda, Yosuke Tsuchiya, Yuki Enzaki, Hiroo Iwata
    Information Modelling and Knowledge Bases XXXV, 145-154, Jan 16, 2024  Peer-reviewedLead author
    This paper introduces Art Sensorium Project that is founded in Asia AI Institute of Musashino University. A main target of the project is to design and implement a system architecture of unified art collections for virtual art experiences. To provide art experiences, a projection-based VR system, called Data Sensorium, is used to stage art materials in a form of real-sized virtual reality. Furthermore, a system architecture of a multidatabase system for heterogeneous art collection archives is presented, so a set of integrated art data is applied to Data Sensorium for newly generated art experiences.
  • Hiroo Iwata, Shiori Sasaki, Naoki Ishibashi, Virach Sornlertlamvanich, Yuki Enzaki, Yasushi Kiyoki
    Information Modelling and Knowledge Bases XXXIV, 247-257, Jan 23, 2023  Peer-reviewed
    This paper describes about project “Data Sensorium” launched at the Asia AI Institute of Musashino University. Data Sensoriumis a conceptual framework of systems providing physical experience of content stored in database. Spatial immersive display is a key technology of Data Sensorium. This paper introduces prototype implementation of the concept and its application to environmental and architectural dataset.
  • Tsukasa Fukuda, Naoki Ishibashi
    Information Modelling and Knowledge Bases XXXIV, 38-47, Jan 23, 2023  Peer-reviewed
    In order to provide art exhibitions in a virtual space which integrates various data of an art museum and gives an emotional experience, the Virtual Art Exhibition System is proposed. This research uses a multi-database called Artizon Cloud to display museum data, combinate with technologies called Data Sensorium and Torus Treadmill to project images and enable visitors to walk around the virtual museum. Moreover, the virtual museum will exploit the users intentions and be personalized, automatically generating further art exhibitions.

Misc.

 8
  • 吉田尚史, 松原大悟, 石橋直樹, 斎藤信男, 石川憲洋, 竹井光, 堀口賞一
    研究報告モバイルコンピューティングとユビキタス通信(MBL), 2011(11) 1-8, Aug 29, 2011  
    本稿では,携帯電話による健康管理サービスとそのユーザビリティ評価について報告する.第一に,携帯電話による健康管理サービスの実現に不可欠なBluetoothペアリングについて,複数のペアリング方法を36名の利用者が利用した際のユーザビリティ評価について述べる.第二に,体重計,血圧計,歩数計の3種の健康機器,および,携帯電話を用いた健康管理サービスについて,健康機器と携帯電話間の通信方法に関するユーザビリティ評価を,10代から70代までの34名を対象として行った.健康管理サービスにおけるユーザビリティとしては,健康維持へのインセンティブの持続およびスムーズなサービス実現が重要であることが明らかとなった.本稿ではそのユーザビリティ評価について定量的に報告する.
  • ISHIBASHI Naoki, KIYOKI Yasushi, NAKAGAMI Yasuhiro, SATO Akira
    IPSJ SIG Notes, 2003(71) 529-534, Jul 16, 2003  
    For music data on the global area network, we propose an automatic extraction method of metadata that represent impression. The proposed method dynamically extracts adjectives and correlations according to each instrument of a datum, and it dynamically integrates the results of each instrument to generate the metadata of the datum. We clarify feasibility of the proposed method with an implemented system.
  • ISHIBASHI Naoki, KIYOKI Yasushi, NAKAGAMI Yasuhiro, SATO Akira
    IEICE technical report. Data engineering, 103(191) 265-270, Jul 10, 2003  
    For music data on the global area network, we propose an automatic extraction method of metadata that represent impression. The proposed method dynamically extracts adjectives and correlations according to each instrument of a datum, and it dynamically integrates the results of each instrument to generate the metadata of the datum. We clarify feasibility of the proposed method with an implemented system.
  • ISHIBASHI Naoki, KIYOKI Yasushi
    IPSJ SIG Notes, 2002(67) 535-540, Jul 18, 2002  
    For querying music data that drastically increase, on the global area network, number of methods has been proposed. For examples, the methods which directly match melodies, and the methods that apply pattern-matching to the abstract information like names of songs or authors have been proposed. These methods are commonly used for executing queries for the songs that the user has already heard or knows the abstract information, though it is difficult to search when the user does not know any information. For rcalizing such queries to the songs which user has never heard, it is effective to realize connectivity between users and music according to the subjective of users such as impression. In this paper, we propose an automatic extraction method of metadata that represent impression for music data on the global area network. The proposed method dynamically extracts adjectives and correlations according to each instrument of a datum, and it dynamically integrates the results of each instrument to generate the metadata of the datum. We clarify feasibility of the proposed method by comparing to a method that evaluates the main instrument.
  • ISHIBASHI Naoki, KIYOKI Yasushi
    IEICE technical report. Data engineering, 102(209) 129-134, Jul 12, 2002  
    For querying music data that drastically increase on the global area network, number of methods has been proposed. For examples, the methods which directly match melodies, and the methods that apply pat-tern-matching to the abstract information like names of songs or authors have been proposed. These methods are commonly used for executing queries for the songs that the user has already heard or knows the abstract information, though it is difficult to search when the user does not know any information. For realizing such queries to the songs which user has never heard, it is effective to realize connectivity between users and music according to the subjective of users such as impression. In this paper, we propose an automatic extraction method of metadata that represent impression for music data on the global area network. The proposed method dynamically extracts adjectives and correlations according to each instrument of a datum, and it dynamically integrates the results of each instrument to generate the metadata of the datum. We clarify feasibility of the proposed method by comparing to a method that evaluates the main instrument.

Presentations

 5

Teaching Experience

 11

Works

 3
  • 株式会社Governance Design Laboratory
    2007 Web Service
  • 株式会社Governance Design Laboratory
    2006 Web Service
  • 株式会社Governance Design Laboratory
    2005 Web Service

Research Projects

 1

Industrial Property Rights

 1
  • Naoki Ishibashi
    [Problem] A system according to an example of the present invention is able to further support the appreciation of a work of art. [Solution] The system comprises: a database unit which can store first art data, second art data, and third art data; a first access providing unit which can connect to the database unit and provide the first art data over a first network in a first art facility; a second access providing unit which can connect to the database unit, and provide the second art data, which is a portion of the first art data, over a second network in a second art facility; and a third access providing unit which can connect to the database unit and provide the third art data, which is a portion of the first art data, over a third network provided to the public.

Social Activities

 8