研究者業績

佐々木 史織

ササキ シオリ  (Shiori Sasaki)

基本情報

所属
武蔵野大学 データサイエンス学部 データサイエンス学科 准教授
学位
博士(政策・メディア)(慶應義塾大学)

J-GLOBAL ID
200901006992502130
researchmap会員ID
5000088549

Shiori Sasaki is an associate professor of the Faculty of Data Science, Musashino University, Japan.

She had been a lecturer (2004-2007), a project assistant professor (2007-2014) and a project associate professor (2014-2022) of Global Environmental System Leaders program (GESL) adopted by Ministry of Education (MEXT) in Graduate School of Media and Governance, Keio University.

She received her M.A. degree in Law & Politics in 1998 and Ph. D. degree in Media and Governance in 2010 from Keio University. 

She is currently involved in several international research projects in the Faculty of Data Science, Musashino University. Her research interests include Knowledge base Creation, Multimedia Databases, Geographical Information Visualization, Cross-Cultural Communication and their application to the field of global environment analysis.


論文

 121
  • Kirimoto, A, Sasaki, S, Kiyoki, Y
    Proceedings of International Conference on Computer, Electrical, and Systems Science, and Engineering (ICCESSE'10) 568-575 2010年5月  査読有り
  • Nguyen, N. T, Sasaki, S, Uraki, A, Kiyoki, Y
    Proceedings of International Conference on Computer, Electrical, and Systems Science, and Engineering (ICCESSE'10), 65 568-575 2010年5月  査読有り
  • Sasaki, S, Watagoshi, K, Takano, K, Hirashima, K, Kiyoki,Y
    Proceedings of the IADIS e-Society 2009 Conference 11-19 2010年3月  査読有り
  • Diep Nguyen-Thi-Ngoc, Shiori Sasaki, Yasushi Kiyoki
    Proceedings of the IASTED International Conference on Software Engineering and Applications, SEA 2010 435-442 2010年  査読有り
    An imagination-based image search system is a new environment to acquire unknown but desired images by queries, which reflects user's dynamic imagination process. It leads to a new computation environment for searching images data resources in a contextual way. This paper presents a dynamic image-query creation method for imagination-based image search system and its application for travel information associated with scenery images. The main feature of our system is to extend analytical functions for image search, not only in retrieval processing, but also in query manipulation, according to the color-based combination of images with common features. A query creation method in this system is a novel approach to represent a user's imagination process. This method enables a user to create dynamically a query, which reflects the user's intention, impression and memory as his/her own context existing only his/her mind by color-based combinations of existent images in the real world. The proposed method consists of five operations for creating image-query vector from combinations of images, which are "plus", "intersection", "accumulation", as local operations and "minus" and "difference" as global operations. Using the imagination-based image search system for travel information associated with scenery images, users can easily discover images and information of places where they never been. The system performs a series of qualitative and quantitative experiments to examine the feasibility, effectiveness of proposed method and scalability of the system.
  • Anneli Heimburger, Shiori Sasaki, Naofumi Yoshida, Teijo Venalainen, Petri Linna, Tatjana Welzer
    INFORMATION MODELLING AND KNOWLEDGE BASES XXI 206 403-417 2010年  査読有り
    Cultural computing is an emerging field of multidisciplinary computer science. In the near future, cultural computing will have several important applications in the fields of business, knowledge society, environmental issues, health care, education and research. Our paper is written in collaboration with the authors, who are also participants in the collaborative research project "Ubiquitous Cross-Cultural Multimedia Systems for Mobile Computing Societies/Ubiquitous Cross-Cultural Knowledge Space". The issues discussed in our paper cover background knowledge related to cultural computing, general discussion of culture as a concept, an introduction to the concept and basic design of the Electronic Assistant for Cross-Cultural Communication, and an introduction to the design and implementation of the 3D Cross-Cultural Multimedia Museum" system and its applications. The 3D Cross-Cultural Multimedia Museum has been implemented as a prototype system of Cross-Cultural Cyber Space. The global changes caused not only by scientific and technological development, but by environmental issues as well, are our driving forces towards the era of cultural computing. Our paper is based on the presentations of the panel discussion at the EJC 2009 Conference.
  • Anneli Heimburger, Hannu Jaakkola, Shiori Sasaki, Naofumi Yoshida, Yasushi Kiyoki
    INFORMATION MODELLING AND KNOWLEDGE BASES XXI 206 76-88 2010年  査読有り
    Virtual communities rely primarily on ICT to connect their members to work together, and to share knowledge and practices. The importance of virtual collaborative work is increasing not only because of its economical and environmental benefits, but also due to its flexibility for establishing dynamically new cross-organizational and cross-cultural innovative teams. Virtual collaborative spaces should support their joint activities. In order to design and realize such spaces, an understanding of the tasks to be carried out by the virtual community is necessary, as well as an understanding of the related processes, contexts, and knowledge. In our paper, we introduce a reference model of a Cross-Cultural Cyber Space (CCS) for context-based knowledge creation and sharing between the members of the cross-cultural collaborative community. We also describe the prototype implementation of the CCS, a 3D cross-cultural art museum system.
  • Shiori Sasaki, Yusuke Takahashi, Yasushi Kiyoki
    INFORMATION MODELLING AND KNOWLEDGE BASES XXI 206 1-18 2010年  査読有り
    This paper presents a design and implementation for the "4D World Map System," a knowledge representation system which enables semantic, temporal and spatial analysis of documents, and integrates and visualizes the analyzed results as a 4-dimentional dynamic historical atlas (4D World Map Set). The main feature of this system is to create various context-dependent patterns of historical/cultural stories according to a user's viewpoints dynamically. This system generates multiple views of semantic and temporal-spatial relationships among documents of the humanities and social sciences. This system organizes the relationships among documents into various historical/cultural stories by a user's viewpoints. A semantic associative search method is applied to this system for realizing the concept that "semantics" of words, documents, and events vary according to the "context". Semantically-evaluated and analyzed document data are also mapped dynamically onto a time-series multi-geographical space. This system provides high visibility of semantic correlations between documents in time series variation with geographic information. In this paper, we also show several experiments by using news articles and International Relations documents to clarify the feasibility of the system.
  • Anneli Heimburger, Shiori Sasaki, Naofumi Yoshida, Teijo Venalainen, Petri Linna, Tatjana Welzer
    INFORMATION MODELLING AND KNOWLEDGE BASES XXI 206 403-417 2010年  査読有り
    Cultural computing is an emerging field of multidisciplinary computer science. In the near future, cultural computing will have several important applications in the fields of business, knowledge society, environmental issues, health care, education and research. Our paper is written in collaboration with the authors, who are also participants in the collaborative research project "Ubiquitous Cross-Cultural Multimedia Systems for Mobile Computing Societies/Ubiquitous Cross-Cultural Knowledge Space". The issues discussed in our paper cover background knowledge related to cultural computing, general discussion of culture as a concept, an introduction to the concept and basic design of the Electronic Assistant for Cross-Cultural Communication, and an introduction to the design and implementation of the 3D Cross-Cultural Multimedia Museum" system and its applications. The 3D Cross-Cultural Multimedia Museum has been implemented as a prototype system of Cross-Cultural Cyber Space. The global changes caused not only by scientific and technological development, but by environmental issues as well, are our driving forces towards the era of cultural computing. Our paper is based on the presentations of the panel discussion at the EJC 2009 Conference.
  • Anneli Heimburger, Hannu Jaakkola, Shiori Sasaki, Naofumi Yoshida, Yasushi Kiyoki
    INFORMATION MODELLING AND KNOWLEDGE BASES XXI 206 76-88 2010年  査読有り
    Virtual communities rely primarily on ICT to connect their members to work together, and to share knowledge and practices. The importance of virtual collaborative work is increasing not only because of its economical and environmental benefits, but also due to its flexibility for establishing dynamically new cross-organizational and cross-cultural innovative teams. Virtual collaborative spaces should support their joint activities. In order to design and realize such spaces, an understanding of the tasks to be carried out by the virtual community is necessary, as well as an understanding of the related processes, contexts, and knowledge. In our paper, we introduce a reference model of a Cross-Cultural Cyber Space (CCS) for context-based knowledge creation and sharing between the members of the cross-cultural collaborative community. We also describe the prototype implementation of the CCS, a 3D cross-cultural art museum system.
  • Moriya, K, Sasaki, S, Kiyoki, Y
    Proceedings of The 13th IASTED International Conference on Software Engineering and Applications (SEA 2009) 250-257 2009年11月  査読有り
  • 守屋 敬太, 佐々木史織, 清木康
    信学技報 2009年3月  査読有り
  • Shiori Sasaki, Yoshiko Itabashi, Yasushi Kiyoki, Xing Chen
    Frontiers in Artificial Intelligence and Applications 190(1) 105-112 2009年  査読有り
    This paper presents a dynamic image-query creation and metadata extraction method with semantic correlation computation between color-combinations and impressions of multiple image data. The main features of our method are (1) to create an image-query which reflects user's intention dynamically according to the color-based combinations of images with common features selected by a user as context, (2) to extract appropriate impression by each image collection which cannot be easily extracted from a single image, (3) to provide users an image retrieval environment reflecting historical and cultural semantics and impression of color especially for cultural properties, and (4) to enable an image retrieval environment for the collection of images by time, culture, author e.t.c.. The queries are created by the combination of multiple image sets and operations, which are intersection, accumulation, average, difference of color elements of sample images. First, a set of multiple images with common features is set as sample data for a query creation. Second, color histograms are extracted from the image sets for creating feature vector of a query. Third, the correlations between an image-query vector and target image vectors are calculated on a space which represents the relationship between color and the impression according to historical and cultural semantics of color. This image-query creation method representing impression of color makes it possible to expand the range of image retrieval for a large number of image data of cultural property in digital archives, such as electronic library and electronic museum, automatically. © 2009 The authors and IOS Press.
  • Sasaki, S, Takahashi,Y, Kiyoki,Y
    Proc. of the IADIS e-Society 2008 Conf 162-170 2008年4月  
  • Sasaki, S, Yokoyama, M, Kiyoki, Y
    Proc. of the 3rd Information and Communication Technology Seminar (ICTS2007) 241-248 2007年9月  
  • 板橋 美子, 佐々木 史織, 吉田 尚史, 清木 康
    日本データベース学会letters 5(4) 21-24 2007年3月  
  • Fujiko Yara, Naofumi Yoshida, Shiori Sasaki, Yasushi Kiyoki
    PROCEEDINGS OF THE 10TH IASTED INTERNATIONAL CONFERENCE ON INTERNET AND MULTIMEDIA SYSTEMS AND APPLICATIONS 32-+ 2006年  査読有り
    In this paper, we present an implementation method of continuous media data rendering system to visualize a psychological impression-transition continuously. The important feature of this method is to realize visualization of psychological impress ion-transition by realizing the following steps: 1) creating impression-vector-space to calculate the correlation value between the media data and the query words, 2) creating databases by the psychological impress ion-transition methods, such as color psychology and music psychology, 3) converting the into query words the words on the impression-transition-wordspace, 4) selecting the starting and terminal points given by a user and ranking the media data according to the route, the user's context. From the viewpoint of visualization, it is interesting to use this system for representing impression-transition by applying psychological models related to media data, such as color and music. With a continuous rendering system for color data, we have performed several experiments to clarify the feasibility of our method to visualize continuous impression-transition change.
  • Tomomi Sasaki, Shiori Sasaki, Yasushi Kiyoki
    PROCEEDINGS OF THE 10TH IASTED INTERNATIONAL CONFERENCE ON INTERNET AND MULTIMEDIA SYSTEMS AND APPLICATIONS 23-+ 2006年  査読有り
    In this paper, we present a goal-oriented language teaming system which assists autonomous foreign language learning. The aim of our research is constructing a system which enables automatic provision of contents on the Internet as teaming materials for foreign language learners, according to each learner's studying purpose, language proficiency and area of interest as "Study Context". The system consists of four functions: (I) Study Context Extractor which extracts each user's study context by using the input of sample contents that the user considers to reflect their situation in terms of language levels and areas of interest, (2) Automatic Metadata Generator which generates metadata of contents on the Internet, (3) Learning Level Filter which selects contents by assessing the language proficiency level and target language level of the user, and (4) Semantic Information Filter which provides learning materials according to the user's area of interest or discipline. By using our system, with only the input of sample contents (texts) as the indication of user's present proficiency, target language level and study purposes, users can automatically acquire learning materials which accord with their purpose for studying, language proficiency and area of interest. In this paper, we also present an implementation method of our goal-oriented language learning system and experimental results to clarify the feasibility and effectiveness.
  • Shiori Sasaki, Yasushi Kiyoki, Hiroyasu Akutsu
    Information Modelling and Knowledge Bases XVIII, 16th European-Japanese Conference on Information Modelling and Knowledge Bases (EJC 2006), Trojanovice, Czech Republic, May 29th - June 2nd, 2006 62-79 2006年  査読有り
  • S Sasaki, Y Kiyoki
    2005 SYMPOSIUM ON APPLICATIONS AND THE INTERNET WORKSHOPS, PROCEEDINGS 434-437 2005年  査読有り
    In this paper, we present a new creation method of a semantic retrieval space for a specialized field of study, especially for the field of International Relations (IR), and new evaluation criteria for verifying practical effectiveness of the created space. This space creation method needs only a general dictionary and a lexicon of the technical terms for a specific field. Using the newly created space, we realized semantic associative search for documents which include various technical terms with general words, and also documents which include general words with technical terms. Furthermore, to verify practical effectiveness of the space creation method, that is, how much knowledge we can acquire from the created space newly, we present some evaluation criteria besides precision and recall
  • Sasaki, S, Kiyoki, Y, Yakushiji T
    Proceedings of the 7th IASTED International Conference on Internet and Multimedia Systems and Applications 399-405 2003年8月  査読有り
  • 佐々木 史織, 清木 康, 薬師寺 泰蔵
    日本データベース学会letters 2(1) 39-42 2003年5月  

MISC

 41

講演・口頭発表等

 7

担当経験のある科目(授業)

 16

所属学協会

 1

共同研究・競争的資金等の研究課題

 5

学術貢献活動

 1