研究者業績

日浦 慎作

ヒウラ シンサク  (Shinsaku Hiura)

基本情報

所属
兵庫県立大学 大学院工学研究科 電子情報工学専攻 教授
学位
修士(工学)(1995年3月 大阪大学)
博士(工学)(1997年3月 大阪大学)

J-GLOBAL ID
200901030947225493
researchmap会員ID
1000282146

外部リンク

論文

 147
  • Ryota Maeda, Shinsaku Hiura
    CoRR abs/2312.04140 2024年5月  
  • Nao Mishima, Akihito Seki, Shinsaku Hiura
    ICIP 835-839 2023年  
  • 住吉 信一, 吉田 悠一, 石川 康太, 安倍 満, 日浦 慎作
    情報処理学会論文誌 62(8) 1435-1444 2021年8月  査読有り最終著者
  • Nao Mishima, Akihito Seki, Shinsaku Hiura
    BMVC 28-28 2021年  査読有り
  • Ryota Maeda, Shinsaku Hiura
    SIGGRAPH Asia Technical Communications 12-4 2021年  査読有り
  • Daiki Tone, Daisuke Iwai, Shinsaku Hiura, Kosuke Sato
    IEEE Transactions on Visualization and Computer Graphics 26(5) 2030-2040 2020年5月  査読有り
  • Koumei Hamaen, Daisuke Miyazaki, Shinsaku Hiura
    Frontiers of Computer Vision - 26th International Workshop(IW-FCV) 289-304 2020年  査読有り
  • Daisuke Miyazaki, Ryosuke Furuhashi, Shinsaku Hiura
    Journal of Electronic Imaging 29(4) 041006-041006 2020年  査読有り
  • Yuki Shiba, Satoshi Ono, Ryo Furukawa, Shinsaku Hiura, Hiroshi Kawasaki
    IPSJ Transactions on Computer Vision and Applications 11(6) 2019年7月17日  査読有り
  • Daisuke Miyazaki, Sayaka Taomoto, Shinsaku Hiura
    International Journal of Image and Graphics 19(3) 1950016-1-1950016-13 2019年7月  査読有り
  • Daisuke Miyazaki, Yuka Onishi, Shinsaku Hiura
    Journal of Imaging 5(7) 64-1-64-29 2019年7月  査読有り
  • Nao Mishima, Tatsuo Kozakaya, Akihisa Moriya, Ryuzo Okada, Shinsaku Hiura
    CoRR abs/1908.00329 2019年  査読有り
  • Shuhei Hashimoto, Daisuke Miyazaki, Shinsaku Hiura
    16th International Conference on Machine Vision Applications(MVA) 1-6 2019年  査読有り
  • Masako Kashiwagi, Nao Mishima, Tatsuo Kozakaya, Shinsaku Hiura
    2019 IEEE/CVF International Conference on Computer Vision(ICCV) 4069-4078 2019年  査読有り
  • Nao Mishima, Tatsuo Kozakaya, Akihisa Moriya, Ryuzo Okada, Shinsaku Hiura
    30th British Machine Vision Conference 2019(BMVC) 28-28 2019年  査読有り
  • Shinsaku Hiura, Ayu Hatadani, Haruka Kitamura, Yu Kawamoto, Daisuke Miyazaki, Masashi Baba, Ryo Furukawa
    11th International Conference on Optics-photonics Design and Fabrication 2018年11月30日  査読有り
  • Ryo Furukawa, Masaki Mizomori, Shinsaku Hiura, Shiro Oka, Shinji Tanaka, Hiroshi Kawasaki
    Computer Assisted Robotic Endoscopy: MICCAI 2018 workshop 139-150 2018年9月16日  査読有り
  • Ryo Furukawa, Daisuke Miyazaki, Masashi Baba, Shinsaku Hiura, Hiroshi Kawasaki
    Computer Vision, ECCV 2018 Workshops 372-386 2018年9月8日  査読有り
  • Ryo Furukawa, Tsukasa Tadano, Shinsaku Hiura, Hiroshi Kawasaki
    3D Image Acquisition and Display: Technology, Perception and Applications: OSA imaging congress 2018年6月25日  査読有り
  • Tomohiko Inazumi, Jinhwan Kwon, Shinsaku Hiura, Maki Sakamoto
    2018 AAAI Spring Symposium Series 2018年3月27日  査読有り
  • Ryo Furukawa, Masahito Naito, Daisuke Miyazaki, Masahi Baba, Shinsaku Hiura, Yoji Sanomura, Shinji Tanaka, Hiroshi Kawasaki
    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 10749 222-236 2018年  査読有り
    In this paper, we develop an active stereo system for endoscope which requires auto-calibration, because a micro pattern projector is inserted through the instrument channel during an operation and cannot be fixed to the endoscope. For solution, a new auto-calibration technique with full 6-DOF estimation of an active stereo system without any extra devices nor extra pattern projections is proposed. In the technique, the pattern projector itself is simultaneously captured with a target scene by an endoscope camera and the silhouette of the pattern projector is used to conduct 2D-3D matching by using the knowledge of the shape of the projector. In addition, the markers which is included in the projection pattern are extracted and the distances from the closest epipolar lines are calculated as for the cost function. To enhance the robustness of the reconstruction, we also propose a simple high dynamic range (HDR) imaging system for an endoscope by alternating the input power of the pattern projector ON and OFF to blink the pattern so that exposure time will vary with beat frequency, realizing a virtual multi-exposure camera. By applying our auto calibration technique with HDR imaging system, we achieved a robust and accurate reconstruction of tissue in metric 3D under practical operation of the endoscopic system, such as reconstruction of the inside of a real stomach of a pig.
  • 古川亮, 内藤雅仁, 溝森将輝, 宮崎大輔, 馬場雅志, 日浦慎作, 佐野村洋次, 田中信治, 川崎洋
    電子情報通信学会論文誌 J101-D(8) 1150-1164 2018年  査読有り
  • 片山豊, 上田健太郎, 日浦慎作, 木村大輔, 高尾由範, 山永隆史, 市田隆雄, 東山滋明, 河邉讓治
    日本放射線技術学会雑誌 74(7) 653-660 2018年  査読有り
  • Yuki Shiba, Satoshi Ono, Ryo Furukawa, Shinsaku Hiura, Hiroshi Kawasaki
    ICCV 2017 115-123 2017年10月  査読有り
  • Daito Kakeya, Masashi Baba, Shinsaku Hiura
    SIGGRAPH2017 posters 2017年8月  査読有り
  • Takashi Kawamura, Khang Nguyen, Shunsuke Yasugi, Mitsuyoshi Okamoto, Motonori Ogura, Shinsaku Hiura
    Proceedings of the 15th IAPR International Conference on Machine Vision Applications, MVA 2017 490-493 2017年7月19日  査読有り
    Depth from Defocus (DFD) is known as a technology which is able to estimate depth by a monocular camera, without any additive devices. However, it has to get two blurred images with different focused distance sequentially so that subjects or the camera itself can move in the short interval of consecutive shots. Conventional DFD is intolerant to such image shift especially in the weak texture part. In this paper, a new evaluation function for DFD is shown in order to achieve the motion robustness in frequency domain. The Conventional DFD algorithm is modified considering the image shift, and in the derived formula both shift and phase components vanished. As for DFD technology, the formula is insensitive to the image shift because the defocus blur appears only in the amplitude part. As a result, we also confirmed that our algorithm overcomes conventional methods especially for the real life with rapidly moving subjects.
  • Ryutaro Mine, Daisuke Iwai, Shinsaku Hiura, Kosuke Sato
    Proceedings - SCF 2017: ACM Symposium on Computational Fabrication 16:1-16:2 2017年6月12日  査読有り
    When an image is projected onto a non-planer surface, the resolution is not spatially uniform because projectors are normally designed to display an image with spatially uniform pixel density on a fat surface. We propose to insert a transparent layer between a projector and a non-planar surface and optimize its shape to make the projection pixel density spatially uniform, which can be controlled by non-uniformly refracting a projection light through the transparent layer. We use a multi-material 3D printer to fabricate the transparent layer combined with a non-planar surface. From the result of a projection experiment with the surface, we validate our proposed method.
  • Daisuke Miyazaki, Takuya Shigetomi, Masashi Baba, Ryo Furukawa, Shinsaku Hiura, Naoki Asada
    OPTICAL ENGINEERING 56(4) 041303-1-041303-17 2017年4月  査読有り
    Polarization is a phenomenon that cannot be observed by the human eye, but it provides rich information regarding scenes. The proposed method estimates the surface normal of black specular objects through polarization analysis of reflected light. A unique surface normal cannot be determined from a polarization image observed from a single viewpoint; thus, we observe the object from multiple viewpoints. To analyze the polarization state of the reflected light at the corresponding points when observed from multiple viewpoints, the abstract shape is predetermined using a space carving technique. Unlike a conventional photometric stereo or multiview stereo, which cannot estimate the shape of a black specular object, the proposed method estimates the surface normal and three-dimensional coordinates of black specular objects via polarization analysis and space carving. (C) The Authors. Published by SPIE under a Creative Commons Attribution 3.0 Unported License. Distribution or reproduction of this work in whole or in part requires full attribution of the original publication, including its DOI.
  • 馬場雅志, 中根智絵, 日浦慎作
    情報処理学会論文誌 58(2) 605-614 2017年2月15日  査読有り
    近年,実際の風景を撮影しているにもかかわらず,写っているものが小さなおもちゃのように見えるミニチュア風の写真が注目を集めている.このような写真の撮影には,チルトレンズ(傾けたレンズ)を装着したカメラが使用される.このチルトレンズの効果をCGで再現するためには,チルトレンズの高精度なカメラキャリブレーションとレンダリング手法が必要となる.本研究では,ぼけと幾何特徴を利用したカメラキャリブレーション手法を拡張し,撮影した平面ターゲットの画像から,チルトレンズのレンズの傾き角を推定する.レンズの傾きを考慮した分散レイトレーシング法を用いることにより,有限な距離で合焦しない点が画面内に含まれる場合にも適切に画像生成が行える.撮影画像を使用した実験では,実写と同等のCG画像を生成できることを示し,本手法の有効性を確認した.In recent years, photographs and videos of actual scenery look like the miniature diorama have been gaining attention. This method of photography is involves the use of cameras equipped with a tilt-shift lens. In this study, we proposed the method to estimate the camera parameters of real tilted lenses. After estimating the camera parameters based on the camera calibration method using geometry and blur of feature points, we estimated a tilt angle of a real lens. Also, we proposed a rendering algorithm considering the lens tilt using the distributed ray tracing method. By using our rendering algorithm, we generated images with arbitrary focal plane including the case of infinite focal distance. At the experiments, by comparing generated images with real images, we demonstrated the ability of our proposed methods.
  • 小野 智司, 古川 亮, 日浦 慎作, 川崎 洋
    第20回画像の認識・理解シンポジウム(MIRU2017)論文集 (口頭発表) - 2017年  査読有り
  • Takuto Hirukawa, Marco Visentini-Scarzanella, Hiroshi Kawasaki, Ryo Furukawa, Shinsaku Hiura
    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 10114 440-455 2017年  査読有り
    We propose a new system to visualize depth-dependent patterns and images on solid objects with complex geometry using multiple projectors. The system, despite consisting of conventional passive LCD projectors, is able to project different images and patterns depending on the spatial location of the object. The technique is based on the simple principle that multiple patterns projected from multiple projectors interfere constructively with each other when their patterns are projected on the same object. Previous techniques based on the same principle can only achieve (1) low resolution volume colorization or (2) high resolution images but only on a limited number of flat planes. In this paper, we discretize a 3D object into a number of 3D points so that high resolution images can be projected onto the complex shapes. We also propose a dynamic ranges expansion technique as well as an efficient optimization procedure based on epipolar constraints. Such technique can be used to the extend projection mapping to have spatial dependency, which is desirable for practical applications. We also demonstrate the system potential as a visual instructor for object placement and assembling. Experiments prove the effectiveness of our method.
  • Ryo Furukawa, Masahito Naito, Daisuke Miyazaki, Masahi Baba, Shinsaku Hiura, Yoji Sanomura, Shinji Tanaka, Hiroshi Kawasaki
    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 10550 16-28 2017年  査読有り
    3D endoscopic systems have been researched and developed to measure the actual shape and size of living tissues for the purpose of remote surgery and diagnosis, to name a few. For such systems, active stereo that consists of a camera and a pattern projector (i.e., structured light systems) is a promising solution because of simple system with high accuracy. Recently, an active-stereo-based 3D endoscope system has been proposed, in which many practical problems were solved such as shallow focal range of the pattern projector or strong diffusion by living tissues. To use the laser pattern projector for endoscopic systems, two fundamental issues arise a limited dynamic range of the endoscopic camera and a calibration of the system. In this paper, we proposed a new high dynamic range (HDR) image synthesis technique for a laser pattern projector as well as an auto-calibration technique for dynamic motion. Quantitative experiments are conducted to show the effectiveness of the method followed by a demonstration using real endoscopic system.
  • Ryo Furukawa, Masahito Naito, Daisuke Miyazaki, Masashi Baba, Shinsaku Hiura, Hiroshi Kawasaki
    Engineering in Medicine and Biology Society (EMBC) 2017年  査読有り
  • Diasuke Miyazaki, Mia Nakamura, Masashi Baba, Ryo Furukawa, Shinsaku Hiura
    JOURNAL OF IMAGING SCIENCE AND TECHNOLOGY 60(6) 60502-1-60502-15 2016年11月  査読有り
    Metamerism is the phenomenon by which two objects are recognized as having different colors under one light source and the same color under another light source. In this article, the authors propose a method for creating trick artwork using metamerism. Two illuminants are designed to achieve metamerism such that two oil paints used in a piece of artwork look the same under one light but different under another light. The experimental results show that metamerism is generated between the two light sources and the two object colors. (C) 2016 Society for Imaging Science and Technology.
  • Masashi Baba, Keisuke Haruta, Shinsaku Hiura
    SIGGRAPH2016 Posters 2016年8月  査読有り
  • 堀田祐樹, 芝優希, 小野智司, 古川亮, 日浦慎作, 川崎洋
    電子情報通信学会論文誌D J99-D(5) 559-570 2016年5月1日  査読有り
  • 河本悠, 日浦慎作, 宮崎大輔, 古川亮, 馬場 雅志
    情報処理学会論文誌 57(2) 783-793 2016年2月15日  査読有り
    非合焦画像からぼけを取り除くために符号化開口が有効であることが知られている.しかし,その開口形状の設計に関する研究は十分に行われていない.そこで本論文では実用的な設計法とその詳細な実装を示すことを目的とし,特に最適化に用いる遺伝的アルゴリズムの性能を大きく左右する交叉法の比較と評価を行う.また,ぼけ除去画像を認識に用いる場合,その画像の良し悪しは画質(視覚的品質)ではなくその後の認識率により評価されるべきである.そこで本論文では,PSNRを基準とした画質評価と,その画像を認識した際の認識率との関係を示す.Although coded aperture is known as an efficient technique to remove the optical blur from the defocused image, studies on designing the shape of the aperture have not been well explored yet. Therefore in this paper, we will show a practical method with detailed implementation of the optimization of the coded apertures. Especially, crossover process which strongly affects to the performance of genetic algorithm is intensively evaluated and compared with the other methods. In the context of object recognition, the performance of the deblurring should be evaluated by not the visual quality but the resultant recognition rates. Therefore we will show the relationships between PSNR-based image quality criterion and actual recognition rates through experiment.
  • Marco Visentini-Scarzanella, Takuto Hirukawa, Hiroshi Kawasaki, Ryo Furukawa, Shinsaku Hiura
    IMAGE AND VIDEO TECHNOLOGY - PSIVT 2015 WORKSHOPS 9555 113-126 2016年  査読有り
    We propose a new projection system to visualise different independent images simultaneously on planes placed at different depths within a volume using multiple projectors. This is currently not possible with traditional systems, and we achieve it by projecting interference patterns rather than simple images. The main research issue is therefore to determine how to compute a distributed interference pattern that would recombine into multiple target images when projected by the different projectors. In this paper, we show that while the problem is not solvable exactly, good approximations can be obtained through optimization techniques. We also propose a practical calibration framework and validate our method by showing the technique in action with a prototype system. The system opens up significant new possibilities to extend projection mapping techniques to dynamic environments for artistic purposes, as well as visual assessment of distances.
  • Masashi Baba, Tomoe Nakane, Shinsaku Hiura, Ryo Furukawa, Daisuke Miyazaki, Masahito Aoyama
    IIEEJ Transactions on Image Electronics and Visual Computing 3(2) 143-148 2015年12月  査読有り
  • 宮崎大輔, 實重貴文, 馬場雅志, 古川亮, 青山正人, 日浦慎作
    画像電子学会論文誌 44(4) 649-654 2015年9月  査読有り
    メタメリズムとはある光源下では2つの物体が異なる色として知覚されるが別の光源下では同じ色として知覚される現象である.本研究では,メタメリズムを利用したトリックアートの作成手法を提案する.与えられた光源下でメタメリズムが生起する条件を満たす油絵の具を提案手法によって計算する.本研究では,トリックアート作成のために与えられた光源下でメタリズムが生起する条件を満たす油絵の具の混合比率の計算法を提案する.実験では,2光源・4物体色の間で生起されるメタメリズムについて計算を行った.これにより擬似的な陰影を表現することができ,二次元の絵画が三次元の物体として知覚されるトリックアートを実現することができた.
  • Ryo Furukawa, Ryunosuke Masutani, Daisuke Miyazaki, Masashi Baba, Shinsaku Hiura, Marco Visentini-Scarzanella, Hiroki Morinaga, Hiroshi Kawasaki, Ryusuke Sagawa
    Engineering in Medicine and Biology Society (EMBC) 7937-7941 2015年8月  査読有り
  • Hiroshi Kawasaki, Satoshi Ono, Yuki Horita, Yuki Shiba, Ryo Furukawa, Shinsaku Hiura
    Proceedings of the IEEE International Conference on Computer Vision 2015 3568-3576 2015年2月17日  査読有り
    The central projection model commonly used to model cameras as well as projectors, results in similar advantages and disadvantages in both types of system. Considering the case of active stereo systems using a projector and camera setup, a central projection model creates several problems, among them, narrow depth range and necessity of wide baseline are crucial. In the paper, we solve the problems by introducing a light field projector, which can project a depth-dependent pattern. The light field projector is realized by attaching a coded aperture with a high frequency mask in front of the lens of the video projector, which also projects a high frequency pattern. Because the light field projector cannot be approximated by a thin lens model and a precise calibration method is not established yet, an image-based approach is proposed to apply a stereo technique to the system. Although image-based techniques usually require a large database and often imply heavy computational costs, we propose a hierarchical approach and a feature-based search for solution. In the experiments, it is confirmed that our method can accurately recover the dense shape of curved and textured objects for a wide range of depths from a single captured image.
  • Daisuke Miyazaki, Takafumi Saneshige, Masashi Baba, Ryo Furukawa, Masahito Aoyama, Shinsaku Hiura
    Journal of the Institute of Image Electronics Engineers of Japan 44(4) 649-654 2015年  
    Metamerism is a phenomenon where two objects recognized as having different colors under one light are also recognized as having the same color under another light. This short paper proposes a method that automatically calculates the blending ratios of oil paints satisfying the condition to occur metamerism under the specific light sources for actualizing artistic illusion. It entails metamerism occurring between four types of object colors under two types of light sources. This enables us to create false shading where the observer recognizes the 2D oil painting as if it is a 3D object with plausible shading.
  • Marco Visentini-Scarzanella, Takuto Hirukawa, Hiroshi Kawasaki, Ryo Furukawa, Shinsaku Hiura
    Pacific-Rim Symposium on Image and Video Technology 2015年  査読有り
  • Hiroshi Kawasaki, Marco Visentini-Scarzanella, Ryo Furukawa, Shinsaku Hiura
    The 10th International Workshop on Robust Computer Vision (IWRCV2015) 2015年  査読有り
  • Daisuke Miyazaki, Takafumi Saneshige, Masashi Baba, Ryo Furukawa, Masahito Aoyama, Shinsaku Hiura
    IAPR Int. Conf. on Machine Vision Applications (MVA2015) 255-258 2015年  査読有り
  • Masashi Baba, Kouichi Ishimaru, Shinsaku Hiura, Ryo Furukawa, Daisuke Miyazaki, Masahito Aoyama
    IEVC2014 2014年  査読有り
  • Ryo Furukawa, Masahito Aoyama, Shinsaku Hiura, Hirooki Aoki, Yoko Kominami, Yoji Sanomura, Shigeto Yoshida, Shinji Tanaka, Ryusuke Sagawa, Hiroshi Kawasaki
    2014 36TH ANNUAL INTERNATIONAL CONFERENCE OF THE IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY (EMBC) 2014 4991-4994 2014年  査読有り
    For endoscopic medical treatment, measuring the size and shape of the lesion, such as a tumor, is important for the improvement of diagnostic accuracy. We are developing a system to measure the shapes and sizes of living tissue by active stereo method using a normal endoscope on which a micro pattern projector is attached. In order to perform 3D reconstruction, estimating the intrinsic and extrinsic parameters of the endoscopic camera and the pattern projector is required. Particularly, calibration of the pattern projector is difficult. In this paper, we propose a simultaneous estimation method of both intrinsic and extrinsic parameters of the pattern projector. This simplifies the calibration procedure required in practical scenes. Furthermore, we have developed an efficient user interface to intuitively operate the calibration and reconstruction procedures. Using the developed system, we measured the shape of an internal tissue of the soft palate of a human and a biological specimen.
  • Masashi Baba, Shohei Tatsuno, Shinsaku Hiura, Naoki Asada
    IIEEJ Transactions on Image Electronics and Visual Computing 2(1) 76-80 2014年  査読有り
  • 宮崎大輔, 高橋可菜実, 馬場雅志, 青木広宙, 古川亮, 青山正人, 日浦慎作
    電子情報通信学会論文誌D J97-D(8) 1250-1262 2014年  査読有り

MISC

 134

書籍等出版物

 9
  • 月刊画像ラボ編集部 (担当:分担執筆, 範囲:pp.1-6「三次元計測の各種法とその特性」)
    日本工業出版 2017年10月 (ISBN: 9784819029216)
  • 小松英彦, 西田眞也, 本吉勇, 澤山正貴, 渡邊淳司, 黒木忍, 藤崎和香, 大澤五住, 本田学, 日浦慎作, 佐藤いまり, 中内茂樹, 岡谷貴之, 岩井大輔, 坂本真樹, 岡本正吾 (担当:共著, 範囲:4.1 質感を生み出す光と物の性質)
    朝倉書店 2016年10月20日 (ISBN: 9784254102741)
  • 伊藤 裕之, 岩崎 慶, 大口 孝之, 奥富 正敏, 楽 詠灝, 加藤 博一, 金井 崇, 金田 和文, 後藤 道子, 近藤 邦雄, 斎藤 隆文, 斎藤 英雄, 清水 雅夫, 杉本 麻樹, 高橋 成雄, 乃万 司, 馬場 雅志, 日浦 慎作, 藤代 一成, 宮田 一乘, 村岡 一信 (担当:共著, 範囲:302-308)
    CG-ARTS協会 2015年3月23日 (ISBN: 9784903474496)
  • 天野敏之, 池田聖, 石井裕剛, 石川智也, 一刈良介, 岩井大輔, 内山英昭, 大石岳史, 大隈隆史, 大星直樹, 亀田能成, 神原誠之, 北原格, 清川清, 蔵田武志, 黒田知宏, 黒田嘉宏, 興梠正克, 酒田信親, 柴田史久, 杉本麻樹, 田中秀幸, 谷川智洋, 鳴海拓志, 日浦慎作, 堀謙太, 牧田孝嗣, 山本豪志朗 (担当:共著, 範囲:第3章1節 シーン形状のモデリング)
    科学情報出版 2015年
  • 高松淳, 日浦慎作, 長原一, 富永昌治, 向川康博 (担当:共著, 範囲:23-52)
    アドコム・メディア 2011年12月7日 (ISBN: 9784915851438)

講演・口頭発表等

 83

共同研究・競争的資金等の研究課題

 31

産業財産権

 10

学術貢献活動

 3

社会貢献活動

 2

メディア報道

 3